AI Insights · Timothy · July 2021
Top 5 Spot the Difference Games on Android in Australia - Q2 2021
Explore the performance of the top 5 'Spot the Difference' games on the Android platform in Australia during Q2 2021. Data courtesy of Sensor Tower.
During the second quarter of 2021, the top 5 'Spot the Difference' games on the Android platform in Australia showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at their performance:
Find the Difference 1000+ by Gamma Play saw a steady decline in weekly downloads from early April to late May, starting at around 2.2K and dropping to approximately 1.3K. However, the downloads picked up again in June, reaching about 1.6K by the end of the month. The app's weekly revenue fluctuated, peaking at $15 in early May and experiencing a dip to $1 by mid-June. The weekly active users also showed a slight decline, starting at 5K at the beginning of the quarter and ending at around 4.7K.
Difference game, spot them all from Blackout Lab experienced a significant increase in weekly downloads, peaking at 2.9K in late May before dropping to 348 by the end of June. The app's weekly revenue saw minor fluctuations, reaching a high of $15 in mid-June. Active users grew steadily from 800 at the start of the quarter to a peak of 3.1K in early June, followed by a decline to 1.3K by the end of the quarter.
Differences - find & spot them by Easybrain showed an initial increase in weekly downloads, peaking at 2.8K in mid-April, before gradually declining to around 945 by the end of June. The app's revenue remained relatively low, with occasional peaks, the highest being $10 in late April. The weekly active users increased significantly from 3.2K at the start of the quarter to 8.1K in mid-April, stabilizing around 6.7K by the end of June.
Differences - Find Difference by Guru Puzzle Game had fluctuating weekly downloads, with a notable peak of 1.7K in late May. The weekly active users also saw growth, starting at 1.4K and reaching 5.2K by the end of June. This app did not generate any revenue during the quarter.
Find the differences +750 by SuperSwell maintained relatively stable weekly downloads, ranging from 138 to 327 throughout the quarter. The app's weekly active users showed a gradual decline, from 1.3K at the beginning of the quarter to 857 by the end of June. Similar to the previous app, this one also did not generate any revenue during the period.
For more detailed insights and data on app performance, visit Sensor Tower.